Hardware Reviews: NVIDIA GeForce FX 5900XT Performance Review

Tuesday, July 26, 2005

NVIDIA GeForce FX 5900XT Performance Review

ok.....so here goes....
I've have a GeForce FX 5900XT card in my com....by MSI and was itching to make a review....so over the past few days I've slogged over this I'm proud to present my first review:

The GeForce FX 5900XT is based on the full-fledged NV35 core, which is the same eight pipeline GPU found on the GeForce FX 5900 and 5900 Ultra models (both of which have since been discontinued). The reference clock speed specifications for it is 390/700 MHz. The previous GeForce FX 5900 was clocked at 400/800 MHz, so the GPU clock speeds are quite similar, but not the memory. However, testing reveals that the GeForce FX 5900XT hardly differs much in performance from the GeForce FX 5900. Despite the lower memory clock speed on the XT version, it has been optimized for lower latency operation; hence the overall performance differential is small. Finally, the pricing is at a comfortable S$320 - S$380 price point (depending on the card model and its other features/bundles) that most gamers and graphics card enthusiasts are willing to fork out for a good performance card. In the following pages, you'll soon find out how well the GeForce FX 5900XT fares.

Here's the full technical specification list of a typical NVIDIA GeForce FX 5900XT product:-

NVIDIA GeForce FX 5900XT 128MB Technical Specifications
Graphics Engine
  • NVIDIA GeForce FX 5900XT GPU
  • High Precision 3D Rendering Engine
    • 8 pixels per clock rendering engine
    • Full 128-bit Precision Graphics Pipeline
    • Native support for 128-bit / 64-bit floating point and 32-bit integer rendering modes
    • Up to 16 textures per pass
  • CineFX 2.0 Engine
    • Advanced Pixel Shaders allow floating-point pixel shader operations to run 2x faster than CineFX 1.0 Engine.
    • Support for DX 9.0 Pixel Shader 2.0+
    • Support for DX 9.0 Vertex Shader 2.0+
    • Very long pixel programs up to 1024 instructions
    • Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
    • Subroutines in shader programs
    • Dynamic flow control
    • Procedural shading
    • Z-correct bump-mapping
    • Hardware-accelerated shadow effects with shadow buffers
    • UltraShadow Technology to accelerate shadow computations
    • Two-sided stencil
    • Keyframe animation
    • Programmable matrix palette skinning
    • Custom lens effects: fish eye, wide angle,fresnel effects, water refraction
  • Intellisample HCT Technology
    • Loss-less Color Compression and Z Compression (up to 4:1 ratio in real time)
    • Fast Z-clear
    • Adaptive texture filtering
    • Dynamic Gamma Correction
    • Fast antialiasing and compression performance
    • High Compression Technology (HCT) increases visual quality at high resolutions with fast performance
  • DirectX and S3TC texture compression
  • Video Mixing Renderer (VMR)
  • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
  • Dual DVO ports for interfacing to external TMDS transmitters and external HDTV encoders
  • Support for dual-link DVI with resolutions support of 1600x1200.
  • High-performance 2D rendering engine
  • Digital Vibrance Control 3.0 (DVC)
  • nView Multi-display Technology
  • Default clock speed in 2D environment: 300/700 MHz (core/DDR memory)
  • Default clock speed in 3D environment: 390/700 MHZ (core/DDR memory)
  • 256-bit memory interface
  • 22.4GB/sec Memory Bandwidth
  • AGP 8X including fast writes and sideband addressing
  • Advanced thermal monitoring and thermal management
Graphics Memory
  • 128MB DDR SDRAM of 350MHz clock rate (effective speed of 700MHz DDR)
RAMDAC
  • Dual 400MHz RAMDACs that support resolutions of 2048x1536@85Hz
Video Decoder / Encoder
  • GPU integrated NTSC/PAL TV Encoder support resolutions up to 1024x768 with built-in Macrovision copy protection
  • Video decoder by optional 3rd party ASIC part.
Connectors
  • 1x analog RGB connector
  • 1x mini-DIN connector (for Video-out)
  • 1x DVI-I connector (for Digital Flat Panel displays)
Drivers
  • Driver support for Microsoft Windows 95/98/98SE/Me/NT 4.0/2000/XP, Linux IA32 / IA64 / AMD64 and FreeBSD
  • NVIDIA Unified Driver Architecture (UDA)
  • Fully compliant OpenGL 1.5 API and lower suport
  • Complete DirectX support including 9.0 and lower
Other Information
  • AGP 2.0/3.0 slot required
  • 1 PCI-assigned IRQ Required
  • 1 four-pin power connector


GPU/VPU Comparison

Here's a comparison of similar caliber and/or similarly priced GPUs/VPUs. I've done this because some people think that the ATI RADEON 9800 can be conpared to FX 5900XT but the ATI RADEON 9800 is not a competitor to the GeForce FX 5900XT, it is added here just for comparison sake. From the GPU/VPU comparison, the RADEON 9600XT doesn't seem like a competitor to the GeForce FX 5900XT, but that's exactly the segment where NVIDIA was pitching their product. Oddly, the GeForce FX 5700 Ultra is in the same space with similar pricing, but NVIDIA had no comments with regards to its awkward pricing with respect to the GeForce FX 5900XT . Take special note of the technical differences between the GeForce FX 5900XT and the more powerful but phased out GeForce FX 5900 as I present the results on the upcoming pages.

GPU / VPU Core Comparison
GPU/VPU NVIDIA GeForce FX 5900XTNVIDIA GeForce FX 5900NVIDIA GeForce FX 5700 UltraNVIDIA GeForce FX 5800ATI RADEON 9600XTATI RADEON 9800
Core Code NV35NV35NV36NV30RV360R350
Manufacturing Process (microns) 0.130.130.130.130.130.15
Core Clock 390MHz400MHz475MHz400MHz500MHz325MHz
Rendering (Pixel) Pipelines 884848
Pixel Fill Rate (MPixels/s) 3,1203,2001,9003,2002,000 2,600
Texture Units per Pipeline 11111 1
Peak Texture Fill Rate (Mtexels/s) 3,1203,2001,9003,2002,0002,600
Vertex ShadersArrayArrayArrayArray24
Memory Clock 350MHz (700MHz DDR)400MHz (800MHz DDR)450MHz (900MHz DDR II)400MHz (800MHz DDR II)300MHz (600MHz DDR)290MHz (580MHz DDR)
DDR Memory Bus 256-bit 256-bit 128-bit 128-bit 128-bit 256-bit
Memory Bandwidth 22.4GB/s25.6GB/s14.4GB/s12.8GB/s9.6GB/s18.6GB/s
ATI SMARTSHADER----2.02.1
ATI SMOOTHVISION----2.12.1
ATI HYPER Z----III+III+
ATI TRUEFORM----2.02.0
NVIDIA LMA IIYesYesYesYes--
NVIDIA CineFX Engine2.02.02.01.0--
NVIDIA Intellisample technologyYes with HCTYes with HCTYes with HCTYes--
Pixel Shader Support 2.0+2.0+2.0+2.0+2.02.0
Vertex Shader Support 2.0+2.0+2.0+2.0+2.02.0
DirectX Support Up to DirectX 9.0 Up to DirectX 9.0 Up to DirectX 9.0 Up to DirectX 9.0 Up to DirectX 9.0 Up to DirectX 9.0
FSAA Mode Multi Sampling(up to 8x)Multi Sampling(up to 8x)Multi Sampling(up to 8x)Multi Sampling(up to 8x)Multi Sampling(Up to 6x)Multi Sampling(Up to 6x)
Anisotropic filtering ModesUp to 8xUp to 8xUp to 8xUp to 8xUp to 16xUp to 16x
Other Features
  • NView
  • DVC 3.0
  • Support for NVIDIA Cg
  • NView
  • DVC 3.0
  • Support for NVIDIA Cg
  • NView
  • DVC 3.0
  • Support for NVIDIA Cg
  • NView
  • DVC 3.0
  • Support for NVIDIA Cg
  • VideoShader
  • HYDRAVISION
  • VideoShader
  • HYDRAVISION
  • RAMDACDual 400MHzDual 400MHzDual 400MHzDual 400MHzDual 400MHzDual 400MHz
    TV OutputInt., 1024x768Int., 1024x768Int., 1024x768Int., 1024x768Int., 1024x768Int., 1024x768
    TMDS transmitteroptionaloptionalInt. 165MHzoptionalInt. 165MHzInt. 165MHz
    AGP speed 8x 8x 8x 8x 8x 8x
    AGP bus Compatibility AGP 3.0, 2.0 and 1.0 AGP 3.0, 2.0 and 1.0 AGP 3.0, 2.0 and 1.0 AGP 3.0, 2.0 and 1.0 AGP 3.0 and 2.0AGP 3.0 and 2.0


    Taken form hardwarezone are some test they conducted on the graphics card:

    Results - 3D Mark 2003 Pro (version 340)

    Results observed here are pretty much to what we found when running 3D Mark 2001SE Professional.






    Overall, the GeForce FX 5900XT is still a wonderful performer, operates at reasonable temperatures, occupies only a single slot (depends on ODM’s cooler designs), has a shorter depth than the GeForce FX 5700 Ultra graphics card and has a tantalizing price. The RADEON 9600XT graphics cards are in the S$285 – S$390 price range while most GeForce FX 5900XT graphics cards can be bought at the price point of S$320 – S$380.

    So....how was it?

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